An Interaction Mechanism for Virtual Reality Based on Upper Limbs Motions Tracking Using Depth Cameras and Inertial Sensors.
Eider C. P. SilvaEsteban CluaAnselmo Antunes MontenegroDaniela TrevisanLuis ValentePublished in: SBGames (2017)
Keyphrases
- virtual reality
- inertial sensors
- depth cameras
- joint angles
- sensor fusion
- markerless
- motion sequences
- motion tracking
- augmented reality
- virtual environment
- position and orientation
- degrees of freedom
- human body
- depth information
- computer graphics
- motion capture
- body parts
- three dimensional
- depth images
- action recognition
- human pose
- inverse kinematics
- human motion
- pose estimation
- gesture recognition
- virtual world
- real time
- human computer interaction
- motion estimates
- image processing
- computer vision
- depth map
- robot arm
- motion segmentation
- multi view
- motion model
- camera motion
- space time
- articulated objects
- vision system