Force and Touch Make Video Games 'Serious' for Dexterity Rehabilitation.
Michele ConfalonieriGiovanni M. A. GuandaliniMauro Da LioMariolino De CeccoPublished in: pHealth (2012)
Keyphrases
- video games
- end effector
- learning experience
- game play
- hand eye coordination
- educational games
- computer games
- game playing
- game design
- control theoretic
- learning tools
- game based learning
- virtual reality
- minimally invasive surgery
- serious games
- degrees of freedom
- robot arm
- artificial intelligence
- robot control
- force feedback
- vision system