A Real Escape Gamification Teaching Activity Integrated with Situated Learning and Multi-dimensional Scaffolding for Elementary School Social Studies Course.
Cheng-Tai LiMing-Hsia LeeYu-Hsien LienYu-Ju HuangChai-Ping WangHuei-Tse HouPublished in: IIAI-AAI (2019)
Keyphrases
- elementary school
- social studies
- grade students
- situated learning
- collaborative concept mapping
- computer assisted instruction
- concept maps
- collaborative learning
- mobile learning
- science learning
- pilot study
- learning gains
- teaching materials
- high school
- concept mapping
- cooperative learning
- hong kong
- virtual communities
- learning process
- learning environment
- case study
- experimental group
- middle school
- post test
- learning tools
- learning systems
- student achievement