Exploring the Influence of Virtual Avatar Heads in Mixed Reality on Social Presence, Performance and User Experience in Collaborative Tasks.
Théo CombeRebecca FribourgLucas DettoJean-Marie NormandPublished in: IEEE Trans. Vis. Comput. Graph. (2024)
Keyphrases
- mixed reality
- user experience
- virtual world
- social presence
- distance learning
- augmented reality
- collaborative learning
- user behavior
- user perceptions
- virtual reality
- virtual environment
- user interaction
- virtual humans
- mobile applications
- end users
- user interface
- computer mediated
- m learning
- computer mediated communication
- intelligent environments
- online learning
- learning technologies
- human computer interaction
- real environment
- instant messaging
- higher education
- learning process
- learning experience