Empirical evaluation of metadata for video games and interactive media.
Jin Ha LeeRachel Ivy ClarkeAndrew PertiPublished in: J. Assoc. Inf. Sci. Technol. (2015)
Keyphrases
- empirical evaluation
- video games
- metadata
- digital libraries
- game play
- learning experience
- educational games
- learning objects
- authoring tool
- game design
- computer games
- databases
- game playing
- learning resources
- multimedia
- game based learning
- commercial games
- learning tools
- information resources
- database
- dublin core
- mathematics learning
- computer supported collaboration
- learning systems
- artificial intelligence
- case study
- educational video games