Automatic Classification of Learning Objectives Based on Bloom's Taxonomy.
Yuheng LiMladen RakovicBoon Xin PohDragan GasevicGuanliang ChenPublished in: EDM (2022)
Keyphrases
- automatic classification
- learning objectives
- learning activities
- learning outcomes
- instructional design
- learning tools
- e learning
- intermediate level
- learning experience
- automatic detection
- key concepts
- game design
- teaching materials
- learning processes
- educational content
- automatically classify
- learning environment
- mobile learning
- educational games
- low level
- data model
- image analysis
- lesson plans