Scalable Solutions for Interactive Virtual Humans that Can Manipulate Objects.
Marcelo KallmannPublished in: AIIDE (2005)
Keyphrases
- virtual humans
- virtual reality
- computer graphics
- d objects
- virtual world
- virtual training
- face to face interaction
- embodied agents
- virtual environment
- motion capture
- machine learning
- viewpoint
- expert systems
- agent model
- three dimensional
- virtual characters
- dialogue management
- human emotion
- social media
- optimal solution
- computer vision