Neural Networks for Animating Variations in Character Behaviours.
Zhigang WenQuasim H. MehdiNorman E. GoughPublished in: GAME-ON (2002)
Keyphrases
- neural network
- pattern recognition
- artificial neural networks
- back propagation
- self organizing maps
- fuzzy logic
- fault diagnosis
- feed forward
- network architecture
- fuzzy systems
- multi layer
- hopfield neural network
- neural nets
- handwritten characters
- multilayer perceptron
- genetic algorithm
- real time
- virtual humans
- human behaviour
- optical character recognition
- training algorithm
- character recognition
- recurrent neural networks
- radial basis function