Decoupled deferred shading for hardware rasterization.
Gabor LiktorCarsten DachsbacherPublished in: I3D (2012)
Keyphrases
- low cost
- shape from shading
- real time
- hardware and software
- computer graphics
- hardware architecture
- computer systems
- hardware implementation
- embedded systems
- computing power
- consistency constraints
- vlsi implementation
- digital circuits
- processing capabilities
- computing systems
- data acquisition
- operating system
- computer vision