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GPU Implementation of a Stencil Code with More Than 90% of the Peak Theoretical Performance.
Ilya S. Pershin
Vadim D. Levchenko
Anastasia Y. Perepelkina
Published in:
RuSCDays (2019)
Keyphrases
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gpu implementation
real time
feature tracking
ray casting
integral histogram
graphics processors
graphics processing units
structure from motion
source code
motion analysis