Is game-based language learning general or specific-oriented? Exploring the applicability of mobile virtual realities to medical English education in the middle east.
Ali DerakhshanTimothy TeoSaeed KhazaiePublished in: Comput. Educ. (2024)
Keyphrases
- language learning
- mobile learning
- english learning
- mobile technologies
- m learning
- english language
- mobile devices
- mobile phone
- higher education
- learning activities
- learning experience
- learning tools
- technology enhanced
- vocabulary learning
- handheld devices
- computer assisted language learning
- learning games
- foreign language
- e learning
- computer mediated communication
- mobile language learning
- augmented reality
- language acquisition
- mobile assisted language learning
- language learners
- tablet pc
- game based learning
- language skills
- middle east
- mixed reality