A Learning Environment for Geography and History Using Mixed Reality, Tangible Interfaces and Educational Robotics.
Stefanos XefterisGeorge PalaigeorgiouAreti TsorbariPublished in: ICL (2) (2018)
Keyphrases
- mixed reality
- educational robotics
- augmented reality
- learning environment
- educational settings
- user interface
- distance learning
- learning process
- e learning
- educational technology
- human computer interaction
- virtual world
- learning activities
- intelligent environments
- virtual reality
- learning systems
- learning outcomes
- special education
- real world
- learning tools
- learning community
- mobile phone
- learning objects
- cooperative