Personified and Multistate Camera Motions for First-Person Navigation in Desktop Virtual Reality.
Léo TerzimanMaud MarchalFranck MultonBruno ArnaldiAnatole LécuyerPublished in: IEEE Trans. Vis. Comput. Graph. (2013)
Keyphrases
- virtual reality
- camera motion
- egomotion estimation
- virtual environment
- image sequences
- video sequences
- optical flow
- scene structure
- ego motion
- motion parameters
- three dimensional
- static scenes
- moving objects
- augmented reality
- feature points
- virtual world
- optical flow fields
- computer graphics
- spatial structure
- visual servoing
- structure from motion
- object motion
- virtual humans
- photorealistic
- field of view
- virtual museum
- virtual reality technology
- user interface
- visual data mining
- collaborative virtual environments
- multi sensory
- interactive virtual
- tangible user interface
- motion analysis
- virtual space
- image processing