Automatic Real-Time Generation of Floor Plans Based on Squarified Treemaps Algorithm.
Fernando MarsonSoraia Raupp MussePublished in: Int. J. Comput. Games Technol. (2010)
Keyphrases
- real time
- detection algorithm
- dynamic programming
- computational cost
- learning algorithm
- experimental evaluation
- preprocessing
- worst case
- high accuracy
- theoretical analysis
- linear programming
- optimal solution
- times faster
- probabilistic model
- simulated annealing
- neural network
- segmentation algorithm
- selection algorithm
- cost function
- computational complexity
- significant improvement
- control system
- particle swarm optimization
- computationally efficient
- search space
- lower bound
- optimization algorithm
- np hard
- clustering method
- matching algorithm
- path planning
- image segmentation
- convergence rate
- genetic algorithm
- improved algorithm
- moving target