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Spherical Harmonic Transforms and Convolutions on the GPU.
Alan Brunton
Jochen Lang
Eric Dubois
Published in:
J. Graphics, GPU, & Game Tools (2010)
Keyphrases
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spherical harmonics
discrete fourier transform
single image
shape representation
basis functions
unit sphere
cross correlation
point cloud
frequency domain
bilateral symmetry
multi view
range data
structure from motion
computer vision
feature space
object recognition
high quality
image segmentation