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Exploring the Design Space of Tangible Systems Supported for Early Reading Acquisition in Children with Dyslexia.

Min FanAlissa Nicole AntleEmily S. Cramer
Published in: Tangible and Embedded Interaction (2016)
Keyphrases
  • design space
  • design choices
  • design process
  • computer systems
  • computing systems
  • case study
  • trade off
  • software engineering
  • distributed systems
  • augmented reality