A Peer-to-Peer Message Exchange Scheme for Large-Scale Networked Virtual Environments.
Yoshihiro KawaharaTomonori AoyamaHiroyuki MorikawaPublished in: Telecommun. Syst. (2004)
Keyphrases
- virtual environment
- peer to peer
- virtual reality
- virtual world
- physical environment
- multi user
- computer graphics
- message exchange
- collision detection
- real world
- virtual characters
- serious games
- synthetic characters
- virtual learning environments
- learning processes
- multimedia
- image processing
- role play
- e learning
- human computer interaction
- virtual agents
- interaction model
- virtual space
- metadata