Efficient pre-clipping and clipping algorithms for 3D graphics geometry computation.
Shen-Fu HsiaoYuan-Nan ChangTze-Ching TienKun-Chih ChenPublished in: APCCAS (2008)
Keyphrases
- computationally efficient
- recently developed
- algorithmic solutions
- times faster
- three dimensional
- computationally intensive
- computationally demanding
- computationally expensive
- single pass
- complexity analysis
- data structure
- pruning strategy
- linear algebra
- orders of magnitude
- theoretical analysis
- computational cost
- efficient implementation
- limited memory
- exact computation
- efficient solutions
- clustering algorithm
- indexing structure
- convergence rate
- learning algorithm
- computational efficiency
- optimal solution
- optimization problems
- significant improvement