"Are You 'In' or Are You 'Out'?" Investigating the Factors Affecting Immersion in a Location-Based AR Game for IBSE.
Yiannis GeorgiouEleni A. KyzaPublished in: ICLS (2014)
Keyphrases
- factors affecting
- augmented reality
- learning games
- virtual world
- virtual objects
- virtual reality
- factors influencing
- game theory
- virtual environment
- video games
- key factors
- game playing
- perceived usefulness
- computer games
- game design
- game theoretic
- location based services
- nash equilibrium
- imperfect information
- game play
- serious games
- social networking
- mobile devices
- repeated games
- monte carlo tree search
- nash equilibria
- data sets
- location aware
- online game
- game based learning
- location information
- educational games
- mobile users
- multi agent systems
- neural network