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An investigation of player motivations in Eyewire, a gamified citizen science project.

Ramine TinatiMarkus Luczak-RöschElena SimperlWendy Hall
Published in: Comput. Hum. Behav. (2017)
Keyphrases
  • database
  • real time
  • social networks
  • case study
  • eu funded
  • data sets
  • databases
  • neural network
  • search engine
  • project management
  • current status