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The embodiment of sexualized virtual selves: The Proteus effect and experiences of self-objectification via avatars.
Jesse Fox
Jeremy N. Bailenson
Liz Tricase
Published in:
Comput. Hum. Behav. (2013)
Keyphrases
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virtual environment
virtual world
virtual reality
augmented reality
virtual characters
immersive environments
databases
neural network
case study
knowledge base
virtual space
virtual objects
database
data sets
multimedia
information technology