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Real-time video based lighting using GPU raytracing.
Joel Kronander
Johan Dahlin
Daniel Jönsson
Manon Kok
Thomas B. Schön
Jonas Unger
Published in:
EUSIPCO (2014)
Keyphrases
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real time
graphics hardware
gpu implementation
gpu accelerated
graphics processing units
viewpoint
vision system
image registration
color images
stereo matching