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An Implementation of the Bestvina-Handel Algorithm for Surface Homeomorphisms.
Peter Brinkmann
Published in:
Exp. Math. (2000)
Keyphrases
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computational complexity
experimental evaluation
preprocessing
improved algorithm
optimization algorithm
search space
cost function
learning algorithm
parallel implementation
detection algorithm
worst case
dynamic programming
optimal solution
k means
high accuracy
times faster
surface fitting
np hard
hardware implementation
three dimensional
significant improvement
theoretical analysis
particle swarm optimization
linear programming
clustering method
matching algorithm
simulated annealing
convex hull
decision trees
computational cost
neural network