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A surface rendering approach in 3D rectilinear datafield.
Bin Li
Xundong Liang
Shenquan Liu
Published in:
J. Comput. Sci. Technol. (1998)
Keyphrases
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terrain modeling
implicit surfaces
three dimensional
texture mapping
global illumination
d objects
high fidelity
range data
real time
d mesh
ray tracing
image synthesis
high quality
free form
surface reconstruction
computer graphics
object surface
ambient occlusion
point cloud
computer vision