Computing a View Frustum to Maximize an Object's Image Area.
Kok-Lim LowAdrian IliePublished in: J. Graphics, GPU, & Game Tools (2003)
Keyphrases
- image data
- image regions
- region of interest
- image content
- multiple objects
- input image
- lighting conditions
- image analysis
- image retrieval
- target object
- single image
- image features
- bounding box
- image classification
- image representation
- normalized correlation
- spatial relations
- camera positions
- location and orientation
- complex scenes
- image segmentation
- segmentation method
- keypoints
- high resolution
- object models
- computer vision
- image segments
- hierarchical representation
- geometric information
- background clutter
- pixel level
- object segmentation
- image set
- d mesh
- d objects
- edge detection
- feature points
- three dimensional objects
- similar objects
- viewpoint
- view dependent
- spatial relationships
- object recognition
- boundary contour