One-Clock Priced Timed Games with Negative Weights.
Thomas BrihayeGilles GeeraertsAxel HaddadEngel LefaucheuxBenjamin MonmegePublished in: Log. Methods Comput. Sci. (2022)
Keyphrases
- positive and negative
- weighted sum
- high speed
- game theory
- video games
- computer games
- nash equilibria
- game theoretic
- power consumption
- neural network
- coalitional games
- weighting scheme
- game playing
- relative importance
- timed automata
- petri net
- linear combination
- serious games
- weighted majority
- learning agents
- real time
- duty cycle
- perfect information
- weighted average
- game design
- search algorithm