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Better be quiet about it! The Effects of Phantom Latency on Experienced First-Person Shooter Players.
David Halbhuber
Maximilian Schlenczek
Johanna Bogon
Niels Henze
Published in:
MUM (2022)
Keyphrases
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game theory
three dimensional
computer games
video games
data sets
prefetching
information systems
response time
computer based instruction