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Better be quiet about it! The Effects of Phantom Latency on Experienced First-Person Shooter Players.

David HalbhuberMaximilian SchlenczekJohanna BogonNiels Henze
Published in: MUM (2022)
Keyphrases
  • game theory
  • three dimensional
  • computer games
  • video games
  • data sets
  • prefetching
  • information systems
  • response time
  • computer based instruction