A System Architecture for Augmenting Card Playing with a Projector and a Camera.
Nozomu TanakaSatoshi MurataKaori FujinamiPublished in: FGIT-FGCN/DCA (2012)
Keyphrases
- projector camera
- real time
- active stereo
- hand held
- vision system
- field of view
- structured light
- video camera
- multiple cameras
- management system
- camera calibration
- single camera
- computer vision
- high speed camera
- structure from motion
- camera motion
- ground plane
- stereo camera
- computer games
- smart card
- multiple projectors
- camera projector