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Optimal bilateral trade of multiple objects.
Ran Eilat
Ady Pauzner
Published in:
Games Econ. Behav. (2011)
Keyphrases
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viewpoint
multiple objects
multi object
particle filter
multiple images
data association
multiple object tracking
cluttered scenes
complex scenes
close proximity
occlusion reasoning
multiple cameras
optimal solution
graph cuts
dynamic programming
multiple targets
occlusion handling
tracking of multiple objects