A Comparison of Tracking- and Controller-Based Input for Complex Bimanual Interaction in Virtual Environments.
André KunertAlexander KulikAnke HuckaufBernd FroehlichPublished in: IPT/EGVE (2007)
Keyphrases
- virtual environment
- virtual characters
- virtual reality
- interaction model
- virtual world
- virtual objects
- real time
- natural interaction
- physical space
- virtual space
- multi user
- computer graphics
- tracking error
- hand tracking
- virtual humans
- object tracking
- serious games
- control system
- control scheme
- closed loop
- real world
- learning processes
- particle filter
- three dimensional