Mindful learning: A mediator of mastery experience during digital creativity game-based learning among elementary school students.
Yu-Chu YehHan-Lin ChangSzu-Yu ChenPublished in: Comput. Educ. (2019)
Keyphrases
- game based learning
- elementary school students
- digital games
- digital game based learning
- learning process
- mobile learning
- chinese language
- virtual world
- hong kong
- game design
- educational games
- video games
- technology enhanced learning
- learning processes
- english learning
- learning experience
- serious games
- school education
- elementary school
- game play
- learning algorithm
- higher education
- online learning
- end users
- reinforcement learning