Understanding user gestures for manipulating 3D objects from touchscreen inputs.
Aurélie CohéMartin HachetPublished in: Graphics Interface (2012)
Keyphrases
- d objects
- viewpoint
- object recognition
- three dimensional
- pose estimation
- multi view
- cad models
- range data
- shape descriptors
- occluded objects
- curved objects
- curved surfaces
- d mesh
- line drawings
- texture mapping
- polyhedral objects
- invariant recognition
- object classes
- gesture recognition
- object model
- real objects
- partial matching
- pose normalization
- machine learning
- human computer interaction
- user interface