Students Want to Create Apps: Leveraging Computational Thinking to Teach Mobile Software Development.
Ilenia FronzaNabil El IoiniLuis CorralPublished in: SIGITE (2015)
Keyphrases
- distance education
- software development
- m learning
- distance learning
- mobile applications
- computational thinking
- online learning
- e learning
- mobile devices
- software engineering
- software systems
- software architecture
- learning materials
- mobile learning
- mobile phone
- case study
- game design
- computer programming
- learning tools
- learning process
- smart phones
- higher education
- learning activities
- user experience
- high school
- learning environment
- university students
- cognitive development