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Exploring the effects of image persistence in low frame rate virtual environments.
David J. Zielinski
Hrishikesh M. Rao
Marc A. Sommer
Regis Kopper
Published in:
VR (2015)
Keyphrases
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virtual environment
input image
image data
single image
virtual reality
high resolution
virtual world
multiscale
multi user
computer vision
post processing
similarity measure
spatio temporal
computer graphics
low frame rate