Perceiving Depth in Desktop Virtual Environments: Effects of Motion Parallax and Object Placement.
Sonali MorarRobert D. MacredieTimothy CribbinPublished in: INTERACT (2001)
Keyphrases
- virtual environment
- motion parallax
- virtual reality
- camera images
- depth information
- d objects
- virtual world
- depth map
- computer graphics
- active camera
- texture mapping
- depth estimation
- camera motion
- ego motion
- object tracking
- multiple views
- real time
- user interface
- moving objects
- computer vision
- d scene
- video sequences
- multi view
- viewpoint