A Gaze-Contingent Adaptive Virtual Reality Driving Environment for Intervention in Individuals with Autism Spectrum Disorders.
Joshua W. WadeLian ZhangDayi BianJing FanAmy SwansonAmy WeitlaufMedha Shukla SarkarZachary WarrenNilanjan SarkarPublished in: ACM Trans. Interact. Intell. Syst. (2016)
Keyphrases
- virtual reality
- virtual training
- gaze contingent
- virtual world
- virtual environment
- virtual humans
- augmented reality
- three dimensional
- computer graphics
- interactive virtual
- virtual space
- real time
- virtual reality environments
- virtual museum
- collaborative virtual environments
- virtual reality technology
- multi sensory
- photorealistic
- dynamic environments
- signal processing
- mobile robot
- image sequences
- tangible user interface
- simulation environment
- visual field
- e learning
- machine learning