Rendering with Spherical Radiance Transport Maps.
Chunhui MeiJiaoying ShiFuli WuPublished in: Comput. Graph. Forum (2004)
Keyphrases
- global illumination
- subsurface scattering
- computer graphics
- ray tracing
- high fidelity
- brush strokes
- three dimensional
- image generation
- d scene
- computer vision
- real time
- image synthesis
- viewpoint
- high quality
- photorealistic
- dynamic range
- high dynamic range
- image based rendering
- texture mapping
- monte carlo
- range images
- visual effects
- image based modeling
- rendered images
- spherical images
- plenoptic function