VR-Enabled Bio Edutainment.
Yiyu CaiC. W. ChanBaifang LuChandrasekaran IndhumathiYuan JiangPublished in: Edutainment (2006)
Keyphrases
- virtual environment
- virtual reality
- virtual humans
- virtual world
- human human interaction
- virtual characters
- social networks
- computer graphics
- augmented reality
- haptic device
- virtual training
- artificial intelligence
- learning tools
- serious games
- neural network
- expert systems
- interactive storytelling
- digital libraries
- bio medical
- machine learning