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Ocean Waves Animation using Boundary Integral Equations and Explicit Mesh Tracking.
Todd Keeler
Robert Bridson
Published in:
Symposium on Computer Animation (2014)
Keyphrases
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particle filter
real time
particle filtering
high curvature
object tracking
motion tracking
d mesh
motion segmentation
motion analysis
wave propagation
robust tracking
moving target
visual tracking
mean shift
computer graphics
user interface
object boundaries
mathematical model
optical flow