Non-photorealistic motion blur for 3D animation.
Syoichi ObayashiKunio KondoToshihiro KonmaKen-ichi IwamotoPublished in: SIGGRAPH Sketches (2005)
Keyphrases
- motion blur
- photorealistic
- computer graphics
- dynamic scenes
- video camera
- hand held
- image formation
- image restoration
- virtual reality
- computer vision
- camera motion
- super resolution
- complex scenes
- highly accurate
- d scene
- blurred images
- image processing
- frame rate
- image space
- range images
- virtual environment
- image acquisition
- point cloud
- vision system
- video data
- multi view
- high resolution
- multimedia
- structure from motion
- input data
- computational complexity
- image sequences
- three dimensional