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Real-Time View-Dependent Visualization of Real World Glossy Surfaces.
Claus B. Madsen
Bjarne K. Mortensen
Jens R. Andersen
Published in:
GRAPP (2008)
Keyphrases
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real time
view dependent
image based rendering
multi view
texture mapping
three dimensional
depth map
d scene
surface reconstruction
vision system
virtual reality
photorealistic
shape analysis
augmented reality
d objects
multiresolution
image processing