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EDURange: Meeting the Pedagogical Challenges of Student Participation in Cybertraining Environments.
Stefan Boesen
Richard S. Weiss
James F. Sullivan
Michael E. Locasto
Jens Mache
Erik Nilsen
Published in:
CSET (2014)
Keyphrases
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student participation
e learning
learning environment
learning process
learning theory
student engagement
artificial intelligence
case study
serious games