Login / Signup
Discrete texture design using a programmable approach.
Hugo Loi
Thomas Hurtut
Romain Vergne
Joëlle Thollot
Published in:
SIGGRAPH Talks (2013)
Keyphrases
</>
design process
design methodology
learning algorithm
information systems
software architecture
computer aided
texture classification
user interface
object oriented
general purpose
texture analysis
design decisions
texture segmentation
single chip