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A Real-Time Sensing of Gait and Viewing Direction for Human Interaction in Virtual Training Applications.
Gyutae Ha
Sangho Lee
Jaekwang Cha
Hojun Lee
Taewoo Kim
Shiho Kim
Published in:
HCI (27) (2015)
Keyphrases
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human interaction
real time
human computer interaction
virtual training
viewing direction
virtual environment
virtual reality
viewpoint
user interface
vision system
human operators
e learning
light source
object surface
virtual humans