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Fighting-Game Gameplay Generation Using Highlight Cues.
Ryota Ishii
Keita Fujimaki
Ruck Thawonmas
Published in:
IEEE Trans. Games (2022)
Keyphrases
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game play
video games
computer games
game design
game playing
serious games
game ai
educational games
game mechanics
learning processes
learning experience
game engine
multi player
game development
user experience
game based learning
digital games
e learning