Speaker Identification in Scene-based Segmentation of Stories for Serious Games.
Toka HassanGerard T. McKeePublished in: JCSG (2023)
Keyphrases
- serious games
- speaker identification
- virtual environment
- image regions
- speech recognition
- multiscale
- gaussian mixture model
- broadcast news
- image segmentation
- computer games
- speech signal
- feature extraction
- video games
- educational games
- video sequences
- case study
- noisy environments
- design principles
- learning processes
- learning scenarios
- e learning
- non stationary
- model selection
- edge detection
- pattern recognition