High stimuli virtual reality training for a brain controlled robotic wheelchair.
Alexander ThomasJianan ChenAnna Hella-SzaboMerlin Angel KellyTom CarlsonPublished in: ICRA (2024)
Keyphrases
- virtual reality
- virtual training
- virtual environment
- computer graphics
- virtual world
- photorealistic
- three dimensional
- brain computer interface
- augmented reality
- multi sensory
- brain activity
- virtual reality technology
- human brain
- computer animation
- virtual humans
- motor learning
- real time
- virtual museum
- interactive virtual
- e learning
- visual data mining
- evoked potentials
- computer vision
- brain images
- mobile robot
- collaborative virtual environments
- semi autonomous
- robotic systems
- autonomous agents
- d scene
- pattern recognition
- image processing
- tangible user interface