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Some Properties of the Bellman-Isaacs equation for the Games on Surfaces of Revolution.

Arik Melikyan
Published in: IGTR (2004)
Keyphrases
  • desirable properties
  • three dimensional
  • game playing
  • multi view
  • game theory
  • video games
  • piecewise linear
  • importance sampling
  • curved surfaces
  • imperfect information
  • surface properties