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Evaluating the effects of image persistence on dynamic target acquisition in low frame rate virtual environments.

David J. ZielinskiMarc A. SommerHrishikesh M. RaoLawrence G. AppelbaumNicholas D. PotterRegis Kopper
Published in: 3DUI (2016)
Keyphrases
  • virtual environment
  • input image
  • single image
  • image data
  • multiscale
  • virtual world
  • similarity measure
  • computer graphics
  • multi user
  • high resolution
  • virtual reality