Computing the field-of-view of a stitched panorama to create for sensitive virtual environments.
Kenji MaseHikaru NishiraPublished in: ICPR (1996)
Keyphrases
- virtual environment
- field of view
- panoramic images
- wide field of view
- virtual reality
- fisheye lens
- virtual world
- image acquisition
- high resolution
- computer graphics
- fish eye lens
- image resolution
- virtual characters
- multiple cameras
- omnidirectional camera
- image mosaicing
- synthetic characters
- virtual space
- wide angle
- region of interest
- multiple images
- omnidirectional images
- physical space
- role play
- high quality